Designer Notes

Designer Notes 76: Tanya Short

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Jun 23, 2023
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ANECDOTE

Teen Years Spent In MUD Roleplay

  • Tanya discovered MUDs after chat rooms and spent years roleplaying there, using emotes and character descriptions to socialize.
  • She formed long-term online relationships and even attempted a real-life meetup that her mother convinced her to cancel.
ANECDOTE

MUD Cult Ambition Nearly Derailed College

  • Tanya built a 'spy network' in a MUD to try to become a volunteer god and nearly let it derail her thesis and relationship.
  • She quit cold turkey, staged an in-game character suicide, finished college, and later became staff on the MUD.
INSIGHT

Free-To-Play Forces Design Compromises

  • Free-to-play mobile design forces business logic into design and often conflicts with creative goals.
  • Tanya avoided becoming a free-to-play studio and insisted on making a premium Steam version alongside the mobile build.
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