
Designer Notes 76: Tanya Short
Designer Notes
How to Design a Guild Leveling System for Age of Conan
The original intent was that the cities would fight each other, which almost never happened for various reasons. But I remember being so excited to propose that they could decorate their cities and they could unlock new assets to, to mod. And I was given permission that was given a little task force to make the guild level feature. It went way over schedule. We had a project manager. It was just like me and an artist and a programmer.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.