
Designer Notes 76: Tanya Short
Designer Notes
The Origins of Puzzle Pirates
I didn't necessarily have that much connection with the games that seem to be popular on Xbox Live Arcade, which was the thing at the time. It's not like I didn't know they existed, but they just didn't seem that interesting. And occasionally there would be a standout, like puzzle pirates or oasis or something. But yeah, so in that era of 2013, I was instructed by the incubator that I was going to make a free to play mobile game. Absolutely. There's a reason why I haven't made many multiplayer games even though that's where my heart seems to always go.
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