Designer Notes cover image

Designer Notes 76: Tanya Short

Designer Notes

CHAPTER

The Importance of Game Design

The Guildhall program is supposed to be level design or training you level design. And what I realized over the course of that was that game design is more powerful than strict, just writing in an interactive medium. So part of their trade school education was teaching us some environment art as a level designer and some scripting. But it made me think, Oh, I don't like programming.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner