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Designer Notes 76: Tanya Short

Designer Notes

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Age of Conan: A Review

The main problem of Age of Conan at the time of launch was that the tutorial area had been iterated on about 20 times. The other part of the, I think, initial flop was that they sort of had this tension between trying to offer a more rich... multiplayer setting where the different cultures really felt very different. This was the first and maybe only ever MMO with player collision. And it was interesting in a way because like that's a different multiplayer interaction than that's possible in most of the others,. But also deeply unpleasant. So it drove a lot of people away.

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