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Designer Notes 76: Tanya Short

Designer Notes

CHAPTER

How to Be a Successful Game Designer

In junior high school, I played some D&D not a lot, but with my my guy friends because I had guy friends. Like eventually, I got friends who were girls as well, but like it wasn't, you know, it was just one of these things, right? You know, so yeah, I guess it's interesting to that. Probably helped for a while, at least, to keep some kind of need for self-expression. Sure. Okay. Did you design? Did you think of like, did you design stuff or dungeon master, or do you have any stuff like that? That's like game design-y or? "I haven't done it since

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