

The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny
Apr 24, 2023
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
Introduction
00:00 • 3min
The GameMaker's Notebook: A Conversation About B1.0
03:07 • 2min
How I Got Into Games
04:52 • 2min
How I Become a Game Developer
06:35 • 2min
The Journey of a Video Gamer
08:25 • 2min
The Dreamcast Days
10:30 • 2min
How My Love of Video Games Led Me to Enter the Industry
12:19 • 2min
Ben's Role at Ishtar Games
14:16 • 2min
The Journey of a Game Designer at Ishtar
15:56 • 2min
League of Geeks: The Last Spell Development
18:15 • 2min
The Story of the Ishshara Studio
19:53 • 2min
The Last Spell: A Worldwide Tactics RPG
21:55 • 3min
The Importance of a Small Game
25:08 • 4min
The Teaser Trailer for the Final Game
28:48 • 2min
The North Star of the Game
31:10 • 3min
How to Launch an Arcade Game
34:00 • 3min
The Last Spell: A Technical RPG
36:45 • 2min
The Path to Launch as an Indie Steam Game
38:35 • 2min
The Future of Bajama
40:20 • 2min
The Prologue to Valve's Next Fest
42:45 • 4min
The Day Phase of the Prolog
46:21 • 2min
The Origins of the Steam Prolog
47:51 • 3min
The Prolog and the Steam Next Fest
50:43 • 3min
How to Launch an Early Access Game
54:03 • 6min
How to Launch a Game at Early Access or V1.0
59:54 • 3min
The Run the Last H: A Strange Game
01:02:57 • 1min
The Importance of Having an Access Place Updated in Advance
01:04:19 • 2min
Early Access: The Story of the Game
01:06:08 • 2min
The First Update for Screaming Masses the Ball
01:07:52 • 2min
The Heartbreaking Story of Berg: A New Level
01:10:16 • 2min
The Transparency of Access
01:12:12 • 6min
The Importance of Transparency in Steam
01:17:52 • 2min
The Difference Between Early Access and Early Access
01:19:54 • 2min
The Final Chapter of the Game
01:22:11 • 3min
Berg Legacies: A Management Simulation Game Mixed With Dating Sim
01:24:51 • 3min
The Last Bell
01:27:46 • 3min