
The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny
The AIAS Game Maker's Notebook
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The Journey of a Game Designer at Ishtar
Bruno: I joined in May 2017 first as a committee manager in Don. And then when we at first, I worked on a game called David Miland,. Which was our previous game before the rest. And so I started to focus more on the marketing side, which is why I became. Marketing director and now I do less. I do much less committee management because we have now another of our own committee manager in the team. So now I do more, I focus more onthe marketing and planning strategy aspect and less on answering to the team forums.
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