The AIAS Game Maker's Notebook cover image

The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny

The AIAS Game Maker's Notebook

00:00

Early Access: The Story of the Game

The first town was really grandi at first. So we had unbalanced things and yeah, we want to do a bit to add the gates to the game, but a bit much. And gather access was really improving all of that stuff. Instead of some access, which we had a lot of contents, we basically just focused on reworking all of our system during our access.

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