The AIAS Game Maker's Notebook cover image

The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny

The AIAS Game Maker's Notebook

00:00

The Transparency of Access

Players were pretty happy to start of the game like we changed a lot of things with this update. There are some features during our access that were harder to make than the others or there was some, for example, when we revamped the the perks. We want to make it only once, but we can tell if we will have to make it several times. But our plan is to make it once. It's kind of like when you play World of Warcraft and you roll in your character,. You know, when it comes out of something.Yeah, it's thanks to Bruno and the team because we prepared our players to this. Like, since the beginning of our access, we said,

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app