Ri Science Podcast

How to design a rollercoaster – with Brendan Walker

Mar 28, 2022
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Episode notes
1
Introduction
00:00 • 4min
2
What Can Science and Engineering Bring to Thrilling Experiences?
03:44 • 5min
3
How Far Should We Drop People in the Dark?
09:05 • 3min
4
Reverse Engineering Thrill
11:46 • 4min
5
The Taxonomy of Thrill in the Appendix
15:21 • 5min
6
How Fast Should a Ride Really Go?
20:08 • 5min
7
Adaptive Ride Experiment Number One - Can You Do It?
25:20 • 4min
8
Rage at South End Scores 14%
29:21 • 4min
9
Inverting Playground Slides
33:39 • 3min
10
The Clothoid Loop on Roller Coasters
36:18 • 2min
11
Galvanic Vestibular Stimulation in Virtual Reality
38:23 • 4min
12
EEG Brain Monitoring - A Ride That Allows You to Ride Your Own Brain Data
42:53 • 4min
13
VR and the Playground Swing - What Can I Do?
46:45 • 4min
14
Using Artificial Intelligence to Design the Next Level of Reality
50:26 • 4min
15
The Twister or the Scrambler
54:41 • 3min
16
Professor Walker, Is Dopamine Induced Thrill?
57:38 • 2min
17
Dopamine Doesn't Create Thrill
59:43 • 3min
18
The Value of Creating Entertainment in the Western World
01:02:36 • 3min
19
The Favorite Thing I've Done So Far
01:05:40 • 2min
20
Professor Walker Thank You So Much for a Thrilling and Slightly Nauseating Presentation
01:07:18 • 2min