Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Introduction
00:00 • 5min
What's the Future of Product Management?
04:34 • 3min
Did You Know You Were Inventing a New Way of Doing Game Development?
07:08 • 3min
Amplitude - A New Way to Grow Your Business
10:06 • 3min
What's New in the Business Model?
13:10 • 3min
The Decision to Focus on Facebook
15:46 • 4min
Is Facebook Product Management a Good Idea?
20:08 • 5min
Facebook and the Ads Business - It's a Lifeboat
25:27 • 1min
The Next Big Platform, Is It Web Games?
26:46 • 6min
Cross-Promoting Games on the Web
32:38 • 4min
Mobile Web Games - Can We Build a Better Experience?
36:54 • 2min
The Mobile App Economy Is a Function of the Ecosystem
38:42 • 3min
The Ad Ecosystem Drives Complex Games
41:17 • 4min
Are People Interested in Playing Games? And So What Types of Experiences Will They Be Looking For?
45:10 • 5min
Game Development
50:35 • 4min
Social Networks
54:44 • 2min
Build a Game in Slices
56:48 • 3min
How to Build a Game in a Short Time to Fun?
59:18 • 3min
Is There a Difference Between Hyper Casual and Hyper Casual?
01:01:51 • 2min
Is There Any Advice on Building a Company?
01:04:14 • 3min
Having the Patience to Stick With Your Conviction
01:07:03 • 3min