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Mobile Web Games - Can We Build a Better Experience?
i think that now, you know, h tm o five is at the point where it's actually capable of a lot. And so one of the things we're orking on at placo, my new company, is basically to figure out, can we get the same fly wheel going? Ifwe, if we crack distribution and modinization of a mobile web games, then can we start going and building experiences that are on the same level as the apstor an ideally better in some important ways?