The AIAS Game Maker's Notebook

Sr. Director of Sound at PlayStation Studios, Phillip Kovats

Sep 6, 2021
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Transcript
Episode notes
1
Introduction
00:00 • 6min
2
First Generation American.
05:54 • 3min
3
A Piano - I Grew Up a Piano Player, and I Loved Story Telling
08:26 • 2min
4
Is There a Future for You?
09:58 • 2min
5
Is There a Distinguishment Between the Arts and the Arts?
11:38 • 2min
6
What I Learned About Computer Programming
13:22 • 3min
7
New Mexico - The Place to Go for Inspiration and Visual Feedback
15:55 • 2min
8
Should I Move to L A?
17:40 • 3min
9
Learning From Your Mistakes
20:14 • 3min
10
How Did You Get Your First Recording Job?
22:44 • 1min
11
Did You Migrate Your Way Up From Your Initial Position?
24:13 • 2min
12
The Sky Was Just One With One With the Machine
25:49 • 2min
13
I'm a Sound Designer, I've Always Been a Director, I Think?
27:55 • 2min
14
Starworsh's Career in Games
29:28 • 2min
15
The Phantom of the Opera - The Story of the Phantom
31:38 • 2min
16
Starwars - The Soundtrack
33:18 • 2min
17
The Matrix and a a Dictator - It's So Sorry
35:29 • 2min
18
You Know, I'm a Young Un in the Industry, You Know?
37:08 • 3min
19
You Know It, It's True What You're Saying
40:38 • 2min
20
The Importance of Luck
42:39 • 3min
21
Game's Full Time - I Never Thought It Was, It Was Cool
45:14 • 2min
22
I Love Those Kinds of Stories So Much
46:59 • 2min
23
How Much Time Did You Have?
48:30 • 2min
24
I Love to Cross Paths With These Heroes
50:08 • 2min
25
The Work Is How Their Brain Works, Right?
52:21 • 2min
26
Sound Design for a Game Company
54:28 • 2min
27
The Murmuration System - The Last of Us
56:23 • 2min
28
Is There an Inherent Understanding That Collaborates With Audio?
58:28 • 5min
29
The Last of Us
01:03:10 • 2min
30
The Sound Designer on Uncharted Two
01:04:54 • 2min
31
Uncharted 3 - The Story of the Game
01:06:25 • 2min
32
The Last of Us - The Sound of the Game
01:08:04 • 3min
33
Game Review - Is There a Story or a Visual Medium?
01:11:31 • 5min
34
The Luck Is the Title, the Luck Is the Luck
01:16:10 • 2min
35
Sony - The Best Game of the Year
01:17:45 • 4min
36
Sound for Creative Arts - A New Approach to Sound Management
01:22:04 • 3min
37
How Can We Approach That Mix Differently?
01:24:57 • 3min
38
The Body of Work
01:28:03 • 3min
39
How Do We Team Up?
01:31:03 • 2min
40
I Love Being a Leader, I Love Creating the Sounds
01:32:40 • 4min
41
Can You Bring Across an Idea That Shows Who You Are?
01:36:58 • 2min
42
Working on Your Craft
01:39:03 • 3min
43
The Game Maker's Notebook
01:42:03 • 3min