
Sr. Director of Sound at PlayStation Studios, Phillip Kovats
The AIAS Game Maker's Notebook
00:00
The Work Is How Their Brain Works, Right?
Aposession was created an santa monica. So i took that one ands a specifically sound design. Ye, the work is how their brain works, right? And that, i think, that's why i used that term, like salt of the earth before. I's just because dre people, this is just their job. They're great a. They love doing it. Hte every bit of their soul, kind of, like is is geared towards us. But they're just people showing up to do their work and have fun with their team mates,. The best life that they can right byit by offering these sounds to the world through their art.
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