2min chapter

The AIAS Game Maker's Notebook cover image

Sr. Director of Sound at PlayStation Studios, Phillip Kovats

The AIAS Game Maker's Notebook

CHAPTER

The Last of Us

It's understanding, you know, because you will have to build systems right. You have to get something done correctly in a technical way. It's just who we it's what we do. The technology informs yhour creativity, and the creativity ind forms a technology. And and there the twain shall meet. I feel that i probably had one of my best experiences, hardest experiences, for sure ty, best experiences making a game on the last of us.

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