
Sr. Director of Sound at PlayStation Studios, Phillip Kovats
The AIAS Game Maker's Notebook
00:00
How Can We Approach That Mix Differently?
I love those stories. You hear them a lot more often in games than in the film industry. And that type of understanding and a sharing and giving is what's important. If it doesn't serve my ego, then pluck it. As as i like to say, i talk about talking about doing the work right. I find that there's not this belief that, you know, if i'm not the person who is single handedly raising this infantile thing up to maturity and grace, then i'll have none of it. It's, if it doesn't serving my ego,then pluck it."
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