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Sr. Director of Sound at PlayStation Studios, Phillip Kovats

The AIAS Game Maker's Notebook

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The Murmuration System - The Last of Us

iintha, that's one of those things that i think is sort of criminally under appreciated about how games are put togetherik the perception from the outside worldit. It's why i'm so thrilled to have you here, because obviously we've been fighting the good fight to shine a little light on what composers do in the composer analogis but there's so much beyond that. And and then having those discussions both ways. I mean, it's just, everything was treated as an opportunity to tell stories.

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