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Episode 147: Difficulty
Aug 22, 2018
00:00
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Episode notes
The Difficulty in Puzzle Games
02:07
Rogue Likes and FTL on Hard Mode
02:38
ADAM and Achievements and Trophies
02:53
1.
Introduction
3min
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2.
Roguelikes Are Difficult
3min
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3.
The Rogue Likes and the Skinner Box Element to Games
2min
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4.
Is There a Substitute for Life?
5min
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5.
Playing Games Is Not the Same as Playing Books
5min
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6.
The Longevity of Roguelikes
5min
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7.
Do You Have to Do That Cup of Tea Moment Every Turn?
2min
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8.
Is There a Roguelike Game?
5min
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9.
Cinco Pals Long Term Strategy
6min
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10.
Getting Points in 868 Hack
3min
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11.
ADAM and Achievements and Trophies
3min
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12.
I've Played a Lot of Roguelikes and I'm a Fan of the Dark Heist Dungeons
4min
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13.
Do You Enjoy Roguelikes?
2min
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14.
Is There a Game Aspect That Leads to Death?
2min
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15.
The Most Difficult Achievement in ADOM
4min
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16.
Rogue Likes and FTL on Hard Mode
3min
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17.
Is It Possible to Play a Game at the Highest Level and Achieve the Most Difficult Things?
3min
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18.
What's the Hardest Game You've Ever Played?
4min
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19.
The Game I'm Best at Right Now I'll Go With Team Fortress 2
5min
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20.
The Difficulty in Puzzle Games
2min
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21.
Game Designer - Difficulty
2min
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We discuss the role of difficulty in roguelikes, with
Mark Johnson
,
Darren Grey
and
Andrew Doull
.
Read more »
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