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Episode 147: Difficulty

Roguelike Radio

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Game Designer - Difficulty

The idea that a human being has built a puzzle which is so clever that it just looks like it can't be done. There's something about that which i find very compelling somehow. It was literally being able to get a switch to flick in somebody else's brain on the other side of the world after the wait there's no way i can possibly do this reallythere's no way oh and it just that that moment of being able to design something that did that to somebody was such a such an incredible feelingYeah yeah that makes a lot of sense to me definitely um okay so that's all we brought up on difficulty so far but we would love to hear our listeners thoughts on this in particular

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