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Episode 147: Difficulty

Roguelike Radio

CHAPTER

I've Played a Lot of Roguelikes and I'm a Fan of the Dark Heist Dungeons

I would definitely do that in a rogue like or any kind of rogue like the ish game but I wouldn't necessarily do those sort of things in more traditional games such as Fallout. There's a slight gap between changing what the game is and playing the same game in a new way, he says. If you do contact achievements they're probably also going to make you better at the real game if that makes any sense. The problem with conduct achievements is you're effectively splitting the player base by not having everyone chasing the same high score total because they're chasing in totally different ways which can't be compared.

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