Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
Introduction
00:00 • 2min
Dust Em - Is That a Good Idea?
01:39 • 3min
Game Development - What We Learned From the Film World
04:55 • 3min
The Ct Problem Solving Challenge
07:58 • 3min
Game Development
10:29 • 4min
The Terror of Usability Testing
14:22 • 2min
How Do You Prioritize What's Most Important During Development?
16:43 • 4min
Using the Rot to Drive Emotion
20:20 • 2min
How to Get the Combat Right in the Game?
22:23 • 4min
Is the Controller Responsive?
25:58 • 2min
Synematics in Game - What's Your Approach?
28:13 • 4min
Is There a Team in the Studio?
32:22 • 4min
Working Remotely in a Post Pandemic World?
36:30 • 3min
Do You Spend a Lot of Time Together?
39:42 • 3min
How Did You Decide to Split Up Those Responsibilities?
42:49 • 2min
The Culture at Amberlap
44:24 • 4min
Is Remote Caue a Good Thing?
48:52 • 3min
Making Games Is Hard
52:06 • 3min
Working Within Constraints
54:46 • 3min
How Did the Pandemic Affect Your Culture?
57:20 • 2min
I Think It Was Easier for Us, Cous We Were a Smaller Studio
59:38 • 5min
The Game Show - A Great Moment for Everyone
01:05:04 • 1min
The Insomnia Game Trailer
01:06:30 • 2min
I'm Hopeulyv Paid Off
01:08:49 • 6min
Making Games for Middle Schoolers and High Schools
01:14:35 • 4min
Makeitjs - It's the Easy Way to Make Games
01:18:09 • 3min
Is Kenna Authentic in Terms of Her Background and Influences?
01:21:17 • 2min
Is There a Future Forembrelab?
01:23:43 • 3min