Eggplant: The Secret Lives of Games

38: The Rhythms and Layers of Ryan Clark

Feb 15, 2020
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1
Introduction
00:00 • 2min
2
The Impact of Crypto on the Indie Space
01:47 • 3min
3
The Magic of Necrodancer
04:28 • 5min
4
Necrodancer: The Origin Story
09:19 • 3min
5
How Early Was the Game Fun?
12:31 • 2min
6
How to Play Necrodancer
14:57 • 2min
7
How to Design a Chess Boss
17:17 • 2min
8
How to Make a Rhythm Game More Flexible
19:18 • 5min
9
The Force of Nature: Bard Mode
23:51 • 3min
10
The Importance of Layers in Krypt
27:11 • 4min
11
The Hub: A Guide to a Hard Game
30:50 • 2min
12
Negrodancer: A Hard RPG
33:07 • 2min
13
Necrodancer: A Game Breaker
35:33 • 2min
14
How to Make a Game That Is Forgiving
37:29 • 4min
15
The Crown of Greed Mechanic in Speedrunning
41:37 • 5min
16
How to Make a Good Hook for Your Game
46:25 • 4min
17
How to Make a Hooky Puzzle Game That Sells Well
50:21 • 2min
18
How to Make a Fair Roguelike
52:32 • 2min
19
How to Prototype a Game
54:59 • 3min
20
How to Play a Game That's Fun
57:31 • 2min
21
How to Greenlight a Game
59:12 • 5min
22
How to Scale Up Slowly
01:04:18 • 4min
23
Why Game Sellers Don't Sell
01:08:15 • 2min
24
Meteor Fall Journey on IOS
01:10:16 • 2min
25
Deck Building Legacy Game
01:12:27 • 2min
26
How to Play Magic Arena Online
01:14:05 • 2min
27
Industries of Titan: A Sci-Fi City Builder Game
01:16:01 • 3min