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Eggplant: The Secret Lives of Games

Latest episodes

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Jan 24, 2025 • 1h 31min

EP: A Year of UFO 50 - Golfaria

We're joined by John Axon (Capybara Games) and Ben Wilson (Die Gute Fabrik) to discuss Golfaria, the 18th game in the UFO 50 collection. "Deep beneath the fairway, a golf ball awakens. Where did it come from? What is its purpose?" Next week: The Big Bell Race Audio edited by Dylan Shumway.   John Axon on Bluesky Zerofiftyone.net (Ben’s crosswords) Episode 69 – Building a Better Bridge with Ben Wilson Episode 129 – Reinforcing Worldbuilding through Gameplay with Spoils   http://discord.gg/eggplant https://www.patreon.com/eggplantshow  
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Jan 20, 2025 • 1h 23min

144: Keeping it Queer with Mo Cohen and Hagen Deloss (Queer Quest)

We chat with Mo Cohen (Queermo Games) and Hagen Deloss about Queer Quest, a point-and-click adventure that's best described as "gay Monkey Island meets feminist Leisure Suit Larry".  Audio edited by Dylan Shumway. Show notes:  Queer Quest official site (Queermo Games) Mo Cohen Queer Quest on Steam and itch.io Hagen Deloss Eggplant interview with Gilles De Coster (De Mol) Leisure Suit Larry Monkey Island Queer Quest Kickstarter (October 2016) Mar Del Castillo and Miss Honey Skullduggery! mobile game Read Only Memories (ROM) (MidBoss) My Ex-Boyfriend the Space Tyrant (Luke Miller) Dream Daddy: A Dad Dating Simulator Sense8 Rise of the Video Game Zinesters by Anna Anthropy Tarotno Kentucky Route Zero Eggplant episode Beak, Feather & Bone
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Jan 17, 2025 • 1h 22min

EP: A Year of UFO 50 - Campanella

Join veteran games writer Carolyn Petit from Kotaku and Russ Frushtick from Polygon as they dive into the quirky game Campanella from the UFO 50 collection. They explore its unique gameplay mechanics and the playful rivalry between gaming platforms. The duo also reflects on the nostalgia of classic games, emphasizing the balance between challenge and enjoyment. Don't miss their humorous insights on gaming culture's evolution and the intriguing ties to iconic titles like Alan Wake!
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Jan 10, 2025 • 1h 40min

EP: A Year of UFO 50 - Camouflage

We're joined by Adam Saltsman (Finji) and Izzy Kestrel (Funomena, No Goblin) to discuss Camouflage, the 16th game in the UFO 50 collection. "Blend in with your surroundings to evade predators and fulfill your destiny." Next week: Campanella Audio edited by Dylan Shumway.   Discussed on this episode: Celine Dion’s Let’s Talk About Love – A Journey to the End of Taste by Carl Wilson Willy’s Wonderland Adam’s PICO-8 Games (and other itch.io releases!) Izzy’s itch.io page (specific titles mentioned below) Gexfeld Universal Studios Theme Parks Adventure Adventure Channel Surfing Oral Gex Podcast Episode 28 – Surviving Overland with Adam Saltsman   Adam Saltsman on Bluesky Izzy Kestrel on Bluesky   http://discord.gg/eggplant https://www.patreon.com/eggplantshow
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8 snips
Jan 7, 2025 • 3h 15min

143: Games of the Year 2024

Adam Conover, a comedian renowned for his show 'Adam Ruins Everything,' joins the lively crew to celebrate their favorite games of 2024. They dive into the unique artistry of titles like 'Caves of Qud' and 'Astro Bot,' while sharing personal anecdotes that highlight the emotional connection gaming fosters. The conversation touches on the camaraderie within the gaming community, the nostalgic joys of cooperative gameplay, and the creativity in modding, making for an engaging and humorous exploration of this year’s gaming highlights.
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Jan 3, 2025 • 1h 25min

EP: A Year of UFO 50 - Block Koala

We're joined by Patrick Traynor (Patrick’s Parabox) and Frank Lantz (Universal Paperclips, NYU Game Center) to discuss Block Koala, the 15th game in the UFO 50 collection. "Flamingus has stolen all the water! Solve puzzles to defeat him and save the park!" Next week: Camouflage Audio edited by Dylan Shumway. Discussed in this episode: Frank Lantz’s Substack Patrick’s Parabox PuzzleScript Stephen’s Sausage Roll by increpare Corrypt by Michael Brough Hectique’s UFO 50 All Games Speedrun (the Block Koala part)  The Witness by Jonathan Blow Jelly no Puzzle by Qrostar Blockhouse by Kory Heath The Gang by Kory Heath Episode 124 – Thinking Inside the Box with Patrick Traynor (Patrick’s Parabox) Episode 87 – Fighting Words with Everybody House Games (Babble Royale) Episode 31 – Good Times with Bad Robots with Frank Lantz (Hey Robot)   Join our Discord: http://discord.gg/eggplant Leave us a tip: https://www.patreon.com/eggplantshow
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Dec 27, 2024 • 1h 39min

EP: A Year of UFO 50 - Bushido Ball

We're joined by Casey Yano (Mega Crit), Trent Kusters (League of Geeks), and Alfredo Barraza (Riot) to discuss Bushido Ball, the 14th game in the UFO 50 collection. "It’s the annual Bushido Ball tournament. Choose from 6 fighters and compete to win!" Next week: Block Koala http://discord.gg/eggplant https://www.patreon.com/eggplantshow
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Dec 24, 2024 • 2h 2min

Into the Depths: Caves of Qud (Part 2)

In this engaging conversation, Jason Grinblat, one of the creators of Caves of Qud, shares insights on the game’s v1.0 release after 17 years of development. They discuss the innovative pets system and how it evolved from community support to a key feature, fostering emotional connections for players. Topics include the intricate mechanics of mutations, survival strategies in roguelike RPGs, and the blend of hand-authored and procedural content in gameplay. The vibrant world-building and political themes of Caves of Qud encourage players to deeply explore its rich narrative.
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Dec 20, 2024 • 1h 41min

EP: A Year of UFO 50 - Mooncat

We're joined by Bennett Foddy (Getting Over It), Kenny Sun (Mr. Sun's Hatbox), and Zach Aikman (Chuhai Labs) to discuss Mooncat, the 13th game in the UFO 50 collection. "Jump and dash through forests, caves and mountains, in search of the egg." Next week: Bushido Ball http://discord.gg/eggplant https://www.patreon.com/eggplantshow
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Dec 16, 2024 • 2h 23min

EP: A Year of UFO 50 - SPECIAL - Developer Interview

Derek Yu, renowned for Spelunky, joins fellow game developer Jon Perry and composer Eirik Suhrke in a lively discussion about their ambitious project, UFO 50. They share insights into the eight-year development journey and the creative challenges faced in game design. The trio explores the unique approach to player experience, balancing nostalgia with innovation, and how atmospheric silence in Barbuda enhances gameplay. They also reflect on personal growth and the valuable lessons learned through collaboration, bringing humor and passion to their game development tales.

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