Eggplant: The Secret Lives of Games cover image

38: The Rhythms and Layers of Ryan Clark

Eggplant: The Secret Lives of Games

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How to Make a Game That Is Forgiving

Ryan: I don't know too much about um necrodancer speed running but in spelunky you were like mentioning the teleporter and spelunky runs. The way that spelunky speedrunning deals with this is having multiple categories so sure if you want just any items go you need the teleporter to get the fastest timebut then there's also low percent and other different categories. Ryan: Does that kind of like multiple category do what the randomness gives me kind of speedrunning happening andUm necrodancer at all do you knowYeah yeah it definitely it happens, the game keeps track of there's a bunch of different modifiers that you can have when you're playing the

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