
Mobile Dev Memo Podcast
Mobile Dev Memo is the site of record for mobile advertisers and app developers.
Latest episodes

Apr 2, 2024 • 40min
Season 3, Episode 8: What's the purpose of a competition regulator? (with Tom Fish)
My guest on this week's episode of the podcast is Tom Fish, the Head of Public Policy and Research at Gener8, a data empowerment platform for consumers. Tom is also the Director of Policy at the Coalition for Online Data Empowerment, an advocacy group.
But prior to these roles, Tom was an Assistant Director at the UK's Competition and Markets Authority (CMA), which has taken an active role in competition regulation related to technology firms, which is the subject of our conversation. In our discussion, Tom spoke in a personal capacity that doesn't necessarily reflect the views of the CMA.
In this episode, Tom and I discuss:
The purpose and role of the CMA;
How the CMA is able to influence mergers between foreign companies or proposed policy changes from foreign companies;
Why the CMA has taken on such prominence with situations involving American firms recently;
Whether any sense of momentum or harmonization goes into decisions from competition authorities;
How the need for competition regulation in the digital ecosystem changed over time;
How competition regulators view "success" with respect to competition regulation and whether they have a clear idea of what kind of society-level impact they want to effectuate;
What competition authorities generally do well when it comes to digital markets and what they do poorly.
Thanks to the sponsors of this week’s episode of the Mobile Dev Memo podcast:
INCRMNTAL. True attribution measures incrementality, always on.
Interested in sponsoring the Mobile Dev Memo podcast? Contact Marketecture.

21 snips
Mar 26, 2024 • 51min
Season 3, Episode 7: The evolving eCommerce advertising landscape (with Rishabh Jain)
Rishabh Jain, CEO of FERMÀT, discusses the impact of third-party cookie deprecation on retail and eCommerce, Shopify's innovations, Amazon's partnerships, the prospects for alternative identifiers, and who benefits the most from the changes.

Mar 19, 2024 • 39min
Season 3, Episode 6: Consumer products and the science of emotion (with Ryan Anthony)
In this episode of the Mobile Dev Memo podcast, I speak with Ryan Anthony, the CEO of DIRT, an emotion analytics platform. Over the course of our conversation, we discuss:
The science of emotion and the field of emotion analytics;
The challenges of using focus group feedback to optimize early consumer products;
The methodologies used to measure a user's emotional state;
How emotion analytics can be used in a product use case;
How the value of emotion analytics has changed as the digital privacy environment has grown more restrictive;
How PMs can use emotion to make product adaptations and decisions.
Thanks to the sponsor of this week’s episode of the Mobile Dev Memo podcast:
Clarisights. Go to clarisights.com/demo to try it out for free. You’ll see why thousands of performance marketers trust Clarisights every day.
Interested in sponsoring the Mobile Dev Memo podcast? Contact Marketecture.

Mar 13, 2024 • 46min
Season 3, Episode 5: Measuring Out-of-Home Advertising (with Ty Tinker)
Topics covered in this podcast include the definition of Out-of-Home advertising, adoption timelines, fitting into marketing strategies, successful product categories, budget control, and the media buying process. Guests discuss the challenges of measuring impressions and attributions in the out-of-home space, the benefits of out-of-home advertising, targeting parameters, measuring foot traffic, budget control, navigating the out-of-home advertising landscape, and exploring testing and creative variants.

Mar 6, 2024 • 48min
Season 3, Episode 4: Econometric advertising measurement (with Grace Kite)
Topics covered in this podcast include: the use of econometrics in marketing, navigating the shift to probabilistic advertising measurement, exploring new advertising avenues beyond traditional tracking methods, effective advertising strategies and the rise of CTV, analyzing the evolution of advertising strategies, evolution of marketing mix modeling with MMME technology, and practical marketing strategies and training courses for growth.

Feb 28, 2024 • 41min
MDM Canon: Why Analytics Teams Fail
The podcast discusses common issues faced by analytics teams, including lack of agency, investment in infrastructure, and improper placement in the organization. It explores the significance of merging performance data from ad channels and engagement data to enhance user acquisition and product tuning. It also emphasizes the importance of empowering analytics teams for organizational success and addressing deeper 'why' and 'how' questions for valuable analysis.

Feb 20, 2024 • 52min
Season 3, Episode 3: How to run an analytics team (with Russell Ovans)
Russell Ovans, author of 'Game Analytics: Retention and Monetization in Free-to-Play Mobile Games,' discusses the structure of successful analytics teams in consumer tech companies. Topics include team purpose, differences between analytics and data science, team failures, and ownership of the LTV metric. The conversation also touches on career evolution, campaign analysis approaches, data science for user engagement, and challenges in game development and analytics teams.

4 snips
Feb 14, 2024 • 43min
Season 3, Episode 2: The privacy benefits of on-device processing (with Dieter Rappold and Felix Krause)
Dieter Rappold and Felix Krause, founders of ContextSDK, discuss the privacy benefits of on-device processing for app personalization. They cover the integration of personalization in product development, availability of contextual signals, and the impact of personalization on commercial performance.

19 snips
Feb 7, 2024 • 1h 21min
Season 3, Episode 1: Unpacking Apple's App Store payments changes (with David Barnard)
David Barnard, Growth Advocate at RevenueCat, discusses Apple's new guidelines for alternative off-platform payments in the US and alternative app stores in the EU. They explore the specifics of the guidelines, the attractiveness of the options, impediments to implementation, and the sentiment of independent developers. They also discuss the implications of Apple's payment changes, differences between off-platform and app store payments, and options for developers in response to the new terms.

Jan 31, 2024 • 42min
Season 2, Episode 12: Gaming’s Generative AI opportunity (with Emmanuel de Maistre)
My guest on today's episode is Emmanuel de Maistre, the founder and CEO of Scenario, a generative AI platform for creating game art assets. Before founding Scenario, Emmanuel founded Redbird, a drone analytics company.
Emmanuel and I discuss the opportunity for generative AI to lead to radical personalization -- the ability of products to tailor content experiences to the tastes and behaviors of individual users. In our conversation, we cover:
The ultimate goal of personalization in consumer products;
What about gaming makes it a good candidate for radical personalization;
How gaming teams are using Generative AI for content production currently;
How the job of a game designer changes as personalization tools become more embedded in game production;
What happens with gaming when personal value functions are realized.