Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Introduction
00:00 • 3min
How to Make Games That Last a Lifetime
02:31 • 2min
How I Found My Passion for Interactive Games
04:45 • 2min
How to Draw a Platformer Game
06:53 • 2min
How to Be a Good Programmer
09:05 • 4min
The Pragmatic Decision to Make a Puzzle Platformer
13:11 • 2min
How to Make a Platformer Mario
15:19 • 4min
How to Play SPLA: A Guide to Getting Started
19:42 • 4min
The End Is Night: A Game Designer's Guide
23:13 • 2min
How to Make a Game That Makes You Feel Like You're Never Ending Torment
25:36 • 2min
How to Sell Your Art
27:28 • 2min
The End Is a Love Story
29:09 • 2min
The Binding of Isaac
30:59 • 4min
The Origins of Isaac
35:23 • 4min
The Randomness of a Card Game
39:33 • 3min
How to Be a Powerful God
42:52 • 4min
How to Be a Guppy
47:05 • 2min
How to Design a Secret Room in Zelda Smash
48:50 • 3min
How to Play Zelda: A Guide to Progression
51:43 • 5min
Isaac: A Universal System
56:51 • 2min
Isaac: A Roguelike's Journey
58:26 • 4min
Isaac's Swooped More Days of My Life Than Any Other Game
01:02:42 • 4min
How to Play a Board Game
01:06:59 • 2min
Rogue Legacy: The Future of Roguelike Games
01:09:06 • 5min
The Power of Roguelikes
01:13:48 • 2min