
19: The Organized Chaos of Edmund McMillen
Eggplant: The Secret Lives of Games
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Rogue Legacy: The Future of Roguelike Games
The Binding of Isaac is one of the only games that I put out and I didn't fall into some sort of horrible depression pit right afterwards. It's where we're closing in at nine years of working on this game doesn't feel like nine years. The moment I see somebody playing it especially in person and I see a smile on their face I want to make more. Mu Gen X which is also going to be a pretty rogue likey will be my next serious randomly generated rogue like experience.
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