The AIAS Game Maker's Notebook

Directing God of War Ragnarök with Eric Williams of Santa Monica Studio

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Feb 20, 2023
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ANECDOTE

Early Gaming Influences

  • Eric Williams's formative gaming experiences included titles like Zelda, Mike Tyson's Punch-Out, and Castlevania.
  • These games fostered a love for immersive worlds and problem-solving, influencing his design philosophy.
ANECDOTE

Meeting Ted Price

  • Williams recounts meeting Ted Price at E3, where Price demoed Ratchet and Clank.
  • This anecdote highlights unexpected connections within the industry.
ANECDOTE

Path to Game Design

  • Williams's career began unexpectedly; he initially pursued computer science and astronomy.
  • After dropping out, he moved to California, slept on a sheet, and landed a job designing Wolverine for a fighting game.
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