
Directing God of War Ragnarök with Eric Williams of Santa Monica Studio
The AIAS Game Maker's Notebook
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The Rebuilder
Every part of the game is so well integrated that I felt I had. It was a place that I needed to go because it was worth exploring. And every system like that, like the combat system for a lot of people, they barely scratch it. But if you get deep in there, oh my goodness, this stuff you can do, like, it's wild. There's some some combat guys out there that just do some wild stuff that we knew about. and there's a couple things we didn't know about.
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