Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Introduction
00:00 • 3min
Disc Room: A SOC or Blade Runner
03:04 • 4min
Sludge Lab: A Game About Death
06:48 • 4min
The Importance of Collaboration in Games
11:08 • 2min
The Importance of Understanding Design in Games
12:39 • 5min
The Importance of Disk Room
17:45 • 4min
Kitty and Terry's Collaboration on the Game Secrets
21:19 • 5min
How to Make a Game in 3D
26:07 • 3min
The Saw Spinner: A Minimalist Game
29:15 • 4min
The Pros and Cons of Making a Simple Game
33:22 • 5min
How to Play Cage the Tiger at Dutch
37:52 • 3min
How to Play Disc Room Casually
41:21 • 3min
How to Play Gungeon
43:58 • 5min
The Final Zone Music Implementation
48:33 • 2min
The Game of Time
50:32 • 3min
The Timer and the Puzzle Game
53:03 • 4min
How to Make a Game Feel Good
56:57 • 3min
How to Play Super Crate Box
59:48 • 4min
How to Make a Game Jam
01:04:05 • 2min
How to Market a Game Jam
01:05:56 • 3min
How to Make a Disco Room Happy Amongst Yourself
01:08:54 • 2min
The Importance of Leveraging the Publisher
01:10:52 • 2min
The Importance of Communication With Publishers
01:13:13 • 3min
The Importance of Trying
01:16:13 • 1min
Geometry Wars: An Indie Game That I Love
01:17:30 • 5min
How to Be a Successful Small Team in Marketing and Labeling
01:22:42 • 2min
How to Be a Successful Gamer
01:24:30 • 2min
What Is Everyone's Favorite Pizza?
01:26:56 • 4min
The Best Pizza Experience of My Life
01:30:53 • 3min
The Virtues of the Simple Pizza Margarita
01:34:11 • 4min