
55: Maximizing Minimalism with Disc Room
The Secret Lives of Games
00:00
The Importance of Leveraging the Publisher
You're making a game and then selling it is like completely different. That comes back to the cutting corners thing. Like you need Polish, but you don't need it everywhere. And that's kind of just games. Or if they're working, if you made a hit game, how do you make another hit game? Polish. But it's trapping. It's a trapping of the universe.
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