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55: Maximizing Minimalism with Disc Room

Eggplant: The Secret Lives of Games

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Geometry Wars: An Indie Game That I Love

JW: I don't think there's a lot of other named games like this. Is that weird? Like, is that weird that there aren't more go-to examples? And is that a result of marketing challenges? Because there were sort of a wave of geometry wars, inspired games I remember years ago, but none really stuck. JW: PVPV was a big inspiration for this one in how its structure is kind of this really quick challenge in an open world. It has the same kind of difficulty, where it's a difficult game, but it also lets you explore in different directions in a way. Do you have any inspirations besides Chris Ware and Monolith?

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