

103. What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee
Jan 25, 2021
Chapters
Transcript
Episode notes
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Introduction
00:00 • 2min
I Don't Think This Book Is Good
02:10 • 4min
How to Write a Good Teacher's Guide
06:09 • 2min
The Baby Boomer Ways of Thinking and Learning by James Hall G
08:15 • 4min
The Basic Architecture of Human Learning
12:14 • 10min
What Makes Certain People Read More Than Others?
22:07 • 5min
How Long Is It Going to Take You to Acclimatize to the Physics World?
26:44 • 2min
Learning to Play the Game Is a Scientific Method
28:36 • 2min
Language Is Not the Only Important Communication System
30:43 • 2min
Is There a Higher Level of Literacy Than Reading?
33:08 • 3min
Is There a Difference Between Reading and Writing?
36:03 • 3min
Learning and the Problem of Content in the Academic World
39:09 • 2min
Learning Basketball From a Textbook
40:54 • 4min
The Alternative Perspective on Learning and Knowing
45:20 • 2min
Is There Any Such Thing as Learning?
47:28 • 2min
Learning Is the Accumulation of Memory in the Classroom
49:35 • 2min
The Semiotic Domain of Physics Is Being Entered
51:35 • 5min
Transfer of Learning Is Fundamentally Hard
56:14 • 2min
The Problem of Transfer of Learning
58:28 • 2min
Learning How to Learn
01:00:24 • 4min
You Know the Important Truth You Need to Know on This Podcast
01:04:16 • 2min
Internal vs External Views on Semiotic Domains
01:06:43 • 5min
I Don't Think Computer Games Should Be Banned
01:11:30 • 2min
Do Computer Games Get You to Adopt New Identities?
01:13:50 • 2min
What's the Difference Between Teaching and Learning?
01:15:55 • 5min
How to Develop an Appreciative System
01:20:46 • 4min
What's Going on With Collar Words?
01:24:59 • 1min
How Much Enembodied Experience Do You Have a Vent Zero?
01:26:27 • 3min