Education Bookcast

103. What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee

Jan 25, 2021
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Episode notes
1
Introduction
00:00 • 2min
2
I Don't Think This Book Is Good
02:10 • 4min
3
How to Write a Good Teacher's Guide
06:09 • 2min
4
The Baby Boomer Ways of Thinking and Learning by James Hall G
08:15 • 4min
5
The Basic Architecture of Human Learning
12:14 • 10min
6
What Makes Certain People Read More Than Others?
22:07 • 5min
7
How Long Is It Going to Take You to Acclimatize to the Physics World?
26:44 • 2min
8
Learning to Play the Game Is a Scientific Method
28:36 • 2min
9
Language Is Not the Only Important Communication System
30:43 • 2min
10
Is There a Higher Level of Literacy Than Reading?
33:08 • 3min
11
Is There a Difference Between Reading and Writing?
36:03 • 3min
12
Learning and the Problem of Content in the Academic World
39:09 • 2min
13
Learning Basketball From a Textbook
40:54 • 4min
14
The Alternative Perspective on Learning and Knowing
45:20 • 2min
15
Is There Any Such Thing as Learning?
47:28 • 2min
16
Learning Is the Accumulation of Memory in the Classroom
49:35 • 2min
17
The Semiotic Domain of Physics Is Being Entered
51:35 • 5min
18
Transfer of Learning Is Fundamentally Hard
56:14 • 2min
19
The Problem of Transfer of Learning
58:28 • 2min
20
Learning How to Learn
01:00:24 • 4min
21
You Know the Important Truth You Need to Know on This Podcast
01:04:16 • 2min
22
Internal vs External Views on Semiotic Domains
01:06:43 • 5min
23
I Don't Think Computer Games Should Be Banned
01:11:30 • 2min
24
Do Computer Games Get You to Adopt New Identities?
01:13:50 • 2min
25
What's the Difference Between Teaching and Learning?
01:15:55 • 5min
26
How to Develop an Appreciative System
01:20:46 • 4min
27
What's Going on With Collar Words?
01:24:59 • 1min
28
How Much Enembodied Experience Do You Have a Vent Zero?
01:26:27 • 3min