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103. What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee

Education Bookcast

CHAPTER

Learning and the Problem of Content in the Academic World

In most normal domains that have a connection to the reality on the ground then it is about the content and when you just change the words that the author is using here from semiotic domain to domain. The next chapter title or next section title is called learning and the problem of content because he says you know that this is not really what it's about it's not really about content now there's a section that I want to quote in detail and insert my comments.

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