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103. What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee

Education Bookcast

CHAPTER

The Alternative Perspective on Learning and Knowing

There is however an alternative way to think about learning and knowing I turn to this viewpoint in the following sections under this alternative perspective it will become clear that playing video games is not necessarily a waste of time. An alternative perspective on learning and knowing starts with the claim that there really is no such thing as learning in general we always learnSomething is always connected in some way to some semiotic domain or another okay I really need to interject here to say that is really good he just said something that was really good he used this horrible jargon of the word semiotics main if you just remove that idea from your thinking then what do you have? You're never learning something in general you're always learning

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