Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
Introduction
00:00 • 2min
The Emotion by Design by Katherine Isbister
02:26 • 2min
Is This a Good Book?
04:42 • 4min
How Do Video Games Move Us?
08:52 • 6min
Is This a Good Book?
14:45 • 3min
What's Going on With This Book?
17:52 • 2min
Isbister's Game Theory - A Novel Review
19:47 • 3min
The Last of Us Part One and Two Is All About Emotional Reactions, Right?
22:29 • 4min
The Design Philosophy of Video Games
26:17 • 5min
Choice and Flow - That's at the Core of It, Right?
31:47 • 1min
What's the Medium Specificity of Games?
33:07 • 3min
Waco Resurrection
36:11 • 2min
How Do Games Design for Emotion?
38:14 • 2min
People Have Emotions About Games
39:52 • 3min
Chixx Me, Chixx High's Flow, Is Exactly What We're Critical of in That Episode
42:55 • 3min
The Ideological End of Flow
45:58 • 4min
Is Kevin Smith Crying About Marvel Movies?
49:32 • 3min
Book Review - Garfinkled City of Heroes
53:02 • 3min
The Art of Collaborating in Social Settings
56:23 • 2min
The Tiktok Is Garfinkleization Machine
58:33 • 2min
Is There a Difference Between Social Play and PVP?
01:00:57 • 3min
Using Movement Design to Create Emotion and Connection
01:04:26 • 3min
How to Fuck Up a Hammer?
01:07:27 • 3min
Creating Empathy and Connection in Games
01:10:04 • 2min
Is There a Pair of Sociality in World of Warcraft?
01:11:48 • 3min
What's the Point of a Summer Camp?
01:14:34 • 3min
Is This a Pro Social Distributed Play Journey?
01:17:34 • 4min
I Can't Think Summer Camp, Right?
01:21:40 • 3min
Is Bister's Hope at the End of the Book?
01:24:25 • 2min
Resident Evil 8 - Deep Sea
01:26:48 • 3min
The Art of Failure and Uncertainty of Games
01:30:06 • 2min
Is This a Good Book?
01:32:17 • 3min
The Game of Choice and the Game of Dread
01:35:22 • 2min
Is There a Way to Take a Book Beyond This Thing?
01:37:46 • 6min