Game Studies Study Buddies cover image

55 – Isbister – How Games Move Us

Game Studies Study Buddies

00:00

The Design Philosophy of Video Games

Bister lays out her theory of what are the unique affordances of games or for games as a format. The first one is choice or meaningful choice, just a choice in general, right? That's thing number one. Thing number two is flow, which we've covered extensively at various points. A game needs to have a sort of slow escalation of challenge that never quite outpaces the players' abilities so that they feel like it doesn't feel impossible.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app