
55 – Isbister – How Games Move Us
Game Studies Study Buddies
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How Do Games Design for Emotion?
In cart life, you play one of three people who operate a food cart. It looks like Hofmeyer has uploaded it to the AGS file to the Internet Archive. And it also looks as though someone has taken that and then ported it to the app store. So it is playable, is what I'm saying.
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