Eggplant: The Secret Lives of Games

14: Diversifying Play with Greg Johnson (ToeJam & Earl: Back in the Groove)

Mar 14, 2019
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Episode notes
1
Introduction
00:00 • 4min
2
Dwarf Fortress Gets Premium Reskinned Version
04:05 • 5min
3
The Origins of Rogue
09:01 • 2min
4
The Evolution of Roguelikes
10:35 • 5min
5
Roguelikes: A Microcosm of Accessibility in Games
15:19 • 6min
6
Tojam and Errol: A New Roguelike Game
21:08 • 2min
7
Togem and Ril: A Side Scrolling Universe
23:03 • 3min
8
How to Make Games That Sell to a Wider Audience
26:27 • 4min
9
How to Increase Accessibility in Roguelikes
30:51 • 5min
10
How to Facilitate Interactions in a Multiplayer Game
35:47 • 3min
11
How to Deal With Random Potions in Rogue Mode
38:28 • 2min
12
The Effect of Hoarding on the Player's Brain
40:43 • 4min
13
The Role of Random Items in Roguelikes
45:04 • 6min
14
The Evolution of Togeminal
50:55 • 5min
15
The Importance of Diversity in Gaming
55:54 • 3min
16
The Importance of Diversity in Life
59:14 • 3min
17
The Importance of Diversity in Games
01:02:07 • 1min
18
How to Parody 90s Pop Culture
01:03:30 • 5min
19
The Importance of Random Variability in Games
01:08:38 • 2min
20
How Far Can You Get?
01:11:01 • 4min
21
How to Beat Hell on the Daily
01:15:21 • 2min
22
The Legend of Zelda
01:17:16 • 2min
23
The Unrelated Playthroughs
01:19:35 • 2min
24
How to Get to the Jungle Level
01:21:16 • 2min
25
How to Survive an Arrow Trap Encounter
01:22:55 • 3min
26
The Spinky Show: A Daily Challenge
01:26:11 • 3min