Eggplant: The Secret Lives of Games cover image

14: Diversifying Play with Greg Johnson (ToeJam & Earl: Back in the Groove)

Eggplant: The Secret Lives of Games

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How to Make Games That Sell to a Wider Audience

Interaction that is not just fightingFighting is easy to do you know it's one of the simplest most basic things we do. Other types of interactions where you're helping other characters or communicating some uh emotional posture or need have don't exist very much in the gaming world and fascinates me. "It's hard swimming upstream in an industry that has a very strong pre-existing mindset about what what the audience wants and what will sell," he says."I think there's actually a lot of game developers out there who want to do that kind of thing but they get channeled down the path of where they can get funding."

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