Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Introduction
00:00 • 2min
The Deacon Structor of Fun Podcast
02:05 • 4min
The Pioneer in the Electronic Arts?
05:57 • 2min
Sports Games - Deep Integration
07:43 • 1min
The Power of One Promotion With Call Duty
09:12 • 3min
I'm Not Aware of Any Comment From Minor Softened Ony.
12:02 • 2min
X Bo Subscription
13:44 • 2min
Is There a Platform War Going On?
15:58 • 5min
The Biggest Buck Can Be Made Through Insul Arbitrage
20:40 • 4min
Play One's a Subsidiary of Symomedia
24:18 • 4min
How Easy Is It to Make a Deal With a Developer?
28:35 • 4min
How Much Does a TV Campaign Really Cost?
32:11 • 4min
A Developer Portal
36:16 • 3min
Exola Launch Web Shop for Mobile Games
38:54 • 2min
Game Development - Is There an Opportunity to Monotize?
40:39 • 4min
Is It a Programmatic Model?
44:09 • 2min
Mobile Gaming
46:26 • 3min
Mobile Game Advertising
49:00 • 3min
Is It Difficult to Integrate an SDK Into a Game?
52:06 • 3min
Ads in the Game - The Best in Class
55:14 • 2min
Playing a Game on Any Device?
57:30 • 2min
The Evolution of Interactive Ads in Interactive Media
59:39 • 3min
You Can Do Two Things at the Same Time
01:02:10 • 3min