

DF Direct Weekly #124: Red Dead Controversy, Mark Cerny on PS5 Atmos, New PS5 Leaks, RDNA4 Rumours
Aug 14, 2023
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43
Introduction
00:00 • 3min
The Red Dead Redemption Remaster Is Coming
02:56 • 3min
Rock Star's Remastering of Tanglewood
05:37 • 4min
The Outcry Over GTA Modding
09:42 • 2min
The Disappointment of the PlayStation 4 Version of GTA 5
11:26 • 2min
Red Dead Redemption: Switch Version
13:28 • 4min
Halo Infinite: A Review
17:39 • 5min
Tempest 7.1.4: A Refresher Course in Audio Processing
22:43 • 5min
The Xbox One's Latency Test
27:50 • 4min
How to Fix Delay in Video Playback
32:08 • 5min
The New Split Design of the PlayStation 5
36:53 • 2min
Sony's Detachable Blu-Ray Drive Concept
39:01 • 4min
The Evo 2023 Dual Sensor Controller
42:46 • 2min
Sony's PlayStation 5: A Detachable Blu-Ray Drive
45:10 • 3min
AMD's RDNA GPU Architecture Is Unlikely
47:53 • 3min
The NVIDIA-AMD Divide in Mindshare and Market Share
51:02 • 5min
AMD's High-End GPUs of the Past
55:57 • 4min
AMD's Failure to Recapture Positive Sentence From the Audience
01:00:26 • 4min
AMD's Market Position Is Made Stronger by Their Negative Reflection of NVIDIA
01:04:34 • 2min
AMD's RDNA 4 Roomers Demonstrate Problems for AMD GPUs Technological Growth
01:06:18 • 2min
The Future of CPUs
01:08:35 • 3min
PlayStation 5 Cloud Streaming: What It Means for Premium Members
01:11:31 • 4min
Sony's Kudos Project: A New Network Storage Solution Based on PCI Express NTB
01:15:08 • 3min
Sony's PlayStation 5 Custom Storage Solution
01:18:26 • 4min
The New AI in Quake 2
01:21:56 • 3min
The Quake 2 Machine Games Campaign Is Awesome
01:25:17 • 2min
Quake 2 on N64
01:27:07 • 5min
The Tink 4K VGA Capture Device
01:31:46 • 4min
How to Use the Tink 4K to Capture Retro Content
01:35:36 • 3min
The Tink 4K Is a High-End Product Design for Special Use Cases
01:38:40 • 4min
The Studio Fight: A Review
01:42:12 • 5min
Nvidia GPUs to Become Even Worse Value in Future
01:47:25 • 2min
The Future of GPUs
01:49:23 • 5min
The Importance of Frame Limiters in PC Games
01:54:44 • 5min
Unreal Engine and VR Stuttering
01:59:21 • 2min
The Problem With Half Rate Adaptive Sync on AMD Systems
02:01:17 • 4min
How to Add Ray Tracing to Old Games
02:05:42 • 3min
The Future of Skyrim
02:08:20 • 2min
The Limit of Skyrim
02:10:31 • 2min
DLSS3: A Game Changer for Low Power Target Devices
02:12:02 • 5min
The Story of Panzogoon Saga
02:17:01 • 2min
How I Made Crisis Two and Crisis Three Mastered
02:19:20 • 2min
Random Gaming in HD
02:21:08 • 2min