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DF Direct Weekly #124: Red Dead Controversy, Mark Cerny on PS5 Atmos, New PS5 Leaks, RDNA4 Rumours

Digital Foundry Direct Weekly

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The Importance of Frame Limiters in PC Games

The regressions in performance seen on 3060 TI are kind of like edge case scenarios. But I think more to the point is the issue that it should have been a 16 gig card straight from the off, right? That's far more pertinent. When games are coming along like Diablo 4 that need more memory for some reason, you kind of want that memory to be there. And yeah, I guess wait and see on that front. I don't see it being panic stations just yet. But it's all going to be about the products that come out. Yeah. Let's move on to the next question. Why do you think frame limiters in PC games are often so poor actually

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