Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14
Introduction
00:00 • 3min
How Did You Become a Level Designer?
02:52 • 4min
The Axiom of Transparency in Games
07:11 • 3min
Outer Wilds Is an Incredible Game
09:42 • 3min
Outer Wilds - The Game That Is Like Groundhog Day
12:24 • 2min
Longsword Plus 2
14:29 • 4min
The Meslobian Pyramid Is Not Seen by the Players
18:30 • 2min
The Maslowian Pyramid of Needs
20:03 • 6min
Playing Outer Wilds
25:56 • 3min
Moon Hunters - The Heroic Virtues
29:02 • 4min
Ultima 4: The Virtue Quiz
33:12 • 5min
Play Tests - How to Build Sensitivity to Play Testing
37:49 • 3min
UX Designers and UI Designers
40:52 • 6min
How to Be a Better Game Designer
46:34 • 2min