

The Game Design Round Table
Dirk Knemeyer & David V. Heron
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
Episodes
Mentioned books

Jan 20, 2026 • 57min
Season: RPG - Exploring RPGs with Rob Daviau
Today, Rob Daviau joins us again after a year to contribute to a conversation about RPGs. Dirk, David, and Rob talk about some of the practicalities of RPG's and GMing, as well as some of the problems that have arisen through both the tariffs and the lack of face to face gaming. A meaningful conversation that opens up some deeper ideas in the RPG and GM world.

Jan 6, 2026 • 46min
BtC with Ellie Dix and Dirk Knemeyer - Series Wrap-Up
Today, in an unusual turn of events, Ellie Dix, host of the series Behind the Cardboard, and Dirk Knemeyer, co-host of TGDRT, have a powerful conversation reflecting on the recent series that Ellie has worked so hard to produce. Touching on some of the key focal points and theming of series, as well as Ellie's production management and how that also can apply to her game design and everyday life. As well as discussing the series as a whole, they dive deeper into some specific arguments and concepts surrounding game design. This is a meaningful episode which will give viewers a preview of what Ellie has planned for the future.

Dec 9, 2025 • 1h 27min
Season: RPG - D&D with Mike Mearls
Mike Mearls, a veteran game designer and key figure behind Dungeons & Dragons 5th Edition, shares rich insights into tabletop RPGs. He discusses the balance between imagination and structure in D&D, emphasizing the importance of strong GMs and streamlined rules. Topics include the challenges of online discourse, how to foster inclusive play, and the power of simple mechanics like a torch timer. Mearls also advises aspiring designers to start small, focus on playtesting, and create accessible games that enhance storytelling.

Dec 2, 2025 • 45min
BtC- Brett Gilbert on Abandonment and Rejection
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Brett Gilbert for a candid conversation about one of the most challenging parts of game design: abandonment and rejection. They explore why certain game concepts are more prone to being set aside, what leads designers or publishers to walk away from a project, and how creators can better navigate the emotional and professional side of rejection. Ellie and Brett discuss strategies for pitching resilience, reframing setbacks as growth opportunities, and maintaining a healthy mindset in a competitive industry. A supportive and grounded episode for any designer facing the ups and downs of the creative process.

Nov 25, 2025 • 56min
Season: RPG - Constructing Eberron with Keith Baker
Keith Baker, the legendary designer behind Eberron and the card game Gloom, shares his insights on world-building in this engaging conversation. He reveals the origins of Eberron and how its unique blend of pulp, noir, and magic-as-technology was born. The discussion dives into the design philosophy of player autonomy and narrative flexibility. Keith also touches on how different D&D editions have impacted Eberron, and offers advice for GMs on creating meaningful stakes and inviting player input to enhance storytelling.

Nov 18, 2025 • 45min
BtC- Marcus Ross on conventions
In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Marcus Ross for a deep dive into the world of conventions and trade shows in the tabletop industry. They explore what makes different conventions unique, how to define a "successful" con experience, and practical strategies for getting the most out of each trip. Marcus shares tips on avoiding overbooking, thoughts on tools like Tabletop Simulator, and the joys and challenges of traveling internationally for events. A helpful, engaging guide for designers and creators navigating the convention circuit.

Nov 11, 2025 • 54min
Round Table - The season RPG reflection
In this Round Table episode, hosts Dirk Knemeyer and David Heron reflect on the most recent season — revisiting major takeaways, surprises, and what realistic success actually looks like in the RPG space today. They dive into the logistics behind creating RPG content, David's experience exploring different RPG systems like Daggerheart and Mothership, and the rising popularity of solitary RPG play. A thoughtful wrap-up discussion full of perspective, analysis, and honest insight into where the RPG category is headed next.

Nov 4, 2025 • 53min
BtC- Chris Backe on Digital Tools
In this episode of Behind the Cardboard, host Ellie Dix sits down with Chris Backe , a designer and digital playtesting expert, to explore the world of digital tools for game designers. Chris shares his go-to programs for virtual playtesting, insights into mastering platforms like Tabletop Simulator, and the pros and cons of testing games online versus in person. They also discuss how to create authentic player experiences in digital environments and why Chris chooses to keep his sell sheets public. A must-listen for designers looking to sharpen their digital toolkit.

Oct 28, 2025 • 52min
Season: RPG - Interlude: The Third Round Table
Today, Dirk Knemeyer and David Heron sit down to discuss many of the previous episodes from the last two months, diving deeper into conceptual ideas about RPG design, as well as the powerful connection and community that TribeNet has created for Dirk.

Oct 21, 2025 • 46min
BtC- Chrissy Fagerholt on social media
Host Ellie Dix chats with Chrissy Fagerholt of EAP Toys & Games, designer of The Lunch Room and Go Big or Go Broke. They discuss Chrissy's approach to social media, balancing authenticity with strategy, and the importance of sharing both successes and failures online. The episode also highlights the community of women in game design and how creators can maximize the potential of various platforms.


