Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
Introduction
00:00 • 2min
How to Win an Audio Award for Maratazione
02:25 • 3min
Neutta: A Game That's Not Perfect
05:22 • 2min
How to Play Splunky Daily
07:36 • 1min
How to Play Neuter
09:00 • 5min
Neutta: A Slow Strategy Game
14:09 • 2min
Noita: A Different Genre of Game
16:28 • 5min
How to Make a Magic Trick
21:30 • 4min
The False Illusion in Neutta
25:36 • 2min
The Culture of Secrets in Noita
27:44 • 6min
The Point of Neuida to Have Fun
33:40 • 3min
How to Refine a Game Mechanic
36:31 • 3min
The Refinement of Noida
39:29 • 4min
Neutta: A Game That's Still Plastic
42:59 • 5min
The Importance of Perks in the Game
47:42 • 4min
How to Be a Better Developer in Early Access Mode
51:33 • 4min
How to Collect Telemetry in Noyita
55:21 • 2min
The Origins of the Traversal Mechanics
57:20 • 2min
The Origins of the Flying Movement
59:09 • 6min
The Origins of Permadeath
01:05:03 • 5min
The Origins of the Game Is Polish
01:09:50 • 4min
The Influence of Steam on DOS Games
01:13:48 • 5min
The Hardest Thing to Crack in Designer Tech
01:18:34 • 3min
The Importance of Customization in Spinky
01:21:39 • 5min
The Ghost of Splunky
01:26:19 • 5min
How to Design a Random Number Generator
01:30:52 • 1min
Rogue Likes: A Game That Changed My Life
01:32:19 • 3min
The Wands: A Platforming Game
01:35:39 • 2min
The Importance of Physical Interaction in the Game
01:37:28 • 4min
The Importance of Simulated Physical Games
01:41:40 • 2min
How to Limit the Playability of a Game
01:44:08 • 2min
The Limits of a Game
01:46:20 • 4min
The Mystery Eggplant
01:50:39 • 3min
How to Decrypt a Game Without Cheating
01:53:14 • 4min
The Procedural Generation of Nuita Worlds
01:56:59 • 2min
The End of a Mini Series
01:58:58 • 2min