Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Introduction
00:00 • 2min
Pentiment: A Live Illustrated World
01:58 • 5min
The Importance of Generosity in Games
07:14 • 4min
The Importance of Usability in Text Dialogue
10:48 • 2min
The Game Feel and Juice in Pen Diem
12:41 • 5min
The Importance of Animation in Text Writing
17:33 • 4min
The Art of Texting in Adventure Games
21:26 • 6min
The Power of Time Box Events
26:57 • 5min
The Importance of Community in Our Times
31:35 • 3min
Tossing and Kiazo: A Real Place
34:13 • 5min
The Cultural Touchstones of the Game
39:28 • 3min
The Persuasion System in CRPGs
42:40 • 3min
The Importance of Interacting With People
45:15 • 5min
The Fragileness of History
50:10 • 3min
The Importance of Art in the Game Industry
52:46 • 6min
Pentamet: The Longest Game I've Made
58:37 • 3min
The Most Surprisingly Proud Moment You've Had as a Project Lead
01:01:25 • 3min
The Importance of Localization in the Game
01:04:50 • 2min
Google Translate: A Game Developer's Guide
01:06:37 • 3min