3min chapter

Eggplant: The Secret Lives of Games cover image

105: Making History with Josh Sawyer (Pentiment)

Eggplant: The Secret Lives of Games

CHAPTER

Pentamet: The Longest Game I've Made

Pentamet is to date the longest I've spent on a game that actually shipped. It's not so much about team size. I think I could go back to working on big teams again or mid-size or keep on with small stuff. But yeah, in terms of length of development, two and a half, three years. Working faster than that, unless it's a super refined pipeline, just feels really hectic and frantic and out of control. And then after a really long period of time, I worry about losing the thread and starting to second guess the foundational principles that you went into with it.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode