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105: Making History with Josh Sawyer (Pentiment)

Eggplant: The Secret Lives of Games

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The Fragileness of History

Pantomime's previous games have stories about societies in transition, the manipulation of history and event agonists that try to stop history from being discovered or progressing. What do you find interesting about those subjects that keeps you making games about them? I think that the fact that history is a thing that is very fragile. The sadly very recently late Hillary Mantle said something about history saying like, it's not what happened.

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